Question about BABYLON.Vector3.Dot

Can someone give me some good example about how BABYLON.Vector3.Dot works, I have some problem to understand what this means and what I should pass as left and right

Hi pigga,

That just computes the dot product of two Vector3s. The math properties of that are beyond the scope of a forum answer, but it’s useful for all sorts of purposes in graphics and spatial software.


Thank you for the link

Some other good videos to learn about dot product (and linear algebra in general!):
Vector dot product and vector length (video) | Khan Academy
Dot products and duality | Chapter 9, Essence of linear algebra - YouTube

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