I checked the forward here Mesh | Babylon.js Documentation (babylonjs.com).
I assume mesh.forward should give different value of Vector3 when turn the mesh around, which means the forward direction. But I always get the same, Vector (0,0,1)
, no matter what position of the mesh and facing which direction? Is that supposed to be like this? Do I misunderstand what mesh.forward is?
How can I get the direction of the mesh?
Here is the playground I’m using
Forward test | Babylon.js Playground (babylonjs.com)