Rendering quality of GUI Objects


I’am trying to use Babylon GUI but I see that de rendering of text and image is burred (see print screen attached).
I use GUI Objects in an advanced texture created for mesh to be compliant with VR rendering.
Is it possible to increase the rendering of GUI objects ?


Thanks for your help.

Best regards

I think we will need a PG.

If you don’t use a full screen GUI, you can try to raise the width and height dimensions of the texture.

Thank, I will try to do that.