I forgot to ask, I have particles rotating about a local origin.
pg: https://playground.babylonjs.com/#0W7V57#1
(click sphere to activate particle system)
I want to change the particle rotation in the update function, similar to particle.rotation.x += Math.rand()*0.1;
so that it does not keep rotating about a fixed axis. I want to do this for many particles, so each particle over time will have random orientations. Checking the API, I don’t see the property on the particle. Is this possible now? or do I have to submit a PR?