[Particle] Rotate particle system's emitter

I want rotate this particle system’s circle.

It is not camera rotating.

Target of ‘.minInitialRotation’ is per particle.
I want system or emitter’s rotating.

Thank you and Please! :pray:


You can simply set the emitter to a TransformNode and then rotate it:


1 Like

Sorry. linked PG was wrong(#24). New example is #26.

And referenced your code. I saw ‘Red line’.
(Type ‘TransformNode’ is not assignable to type ‘Nullable<Vector3 | AbstractMesh>’.)
But Mission cleared.

Thank you! :+1: