Good afternoon, investigating a little I have achieved that through an array of objects to generate a circle and rotate about the center of the circle created.
Instead of rotating with animation I want to rotate to the next object by pressing a key and stay in the position where the reference line is placed.
Good afternoon,
Instead of running rotate every frame, you can simply animate the desired value for the y rotation property of each sphere: Introduction to Animations | Babylon.js Documentation (babylonjs.com)
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After researching the documentation I have managed to get it to work! Thank you very much!
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