I have an issue in my current project which seems to not allow to setup the orientation of an imported gltf file.
I want to rename the default
__root__ node created on import ('cause I have to load/unload many files, and naming the root object make them easy to spot), and then playing with its Y rotation.
But it seems to be overwritten somewhere, even after the
onLoad of the
Is my way to manipulate the imported file wrong?