The env texture i set in my project does not look as good as the sandbox
var reflectionTexture = new BABYLON.HDRCubeTexture("assets/HDRs/IWUCapture.hdr", this.scene, 128, false, true, false, true); this.scene.environmentTexture = reflectionTexture;
I also did an .env conversion but looks kinda the same.
This is my code
I saw in the sandbox inspector there was 2 environment texture .env files
If i delete one, the effect is lessened.
How are env textures loaded and set on the sandbox? can i see the code somewhere