right now I am working on an environment. Two questions came up.
I want to use .env textures but to automate the process I would love to be able to convert dds and hdr files on my own. I know that it is possible to create a env texture in the playground. But am I able to use the code behind this in my own project?
How is it possible to place the model directly on the ground of the environment/skybox. It should look that the model is really in this environment and not flying around. I tried to move the skybox up until the model is on the ground but that breaks the perspective of the environment unfortunately.