Hello
I don’t know if an option already exists to serialize the bone pos, but having a look at this topic I would say you could try to save the skeleton bones transforms to a mesh.metadata, and retrieve it on load…
++
Tricotou
Hello
I don’t know if an option already exists to serialize the bone pos, but having a look at this topic I would say you could try to save the skeleton bones transforms to a mesh.metadata, and retrieve it on load…
++
Tricotou