Hello,
Is it possible to scale meshes like here on the Video in Babylonjs?
Sorry, I couldn’t upload it here because the video is a bit to long
Best Regards,
Léon
Hello,
Is it possible to scale meshes like here on the Video in Babylonjs?
Sorry, I couldn’t upload it here because the video is a bit to long
Best Regards,
Léon
Hey @Leon_Servais
Yes absolutely. You can set the pivot point of a mesh with this: Mesh | Babylon.js Documentation
In the case in this video, you’d set the pivot point to the opposite wall that you’re trying to “stretch.” Then scaling in one direction will scale out from that point.
Hope this helps.