Hello, everyone,
Episode 2 of ShangShou Treasure 3D is here!
https://www.shangshouculture.com/s1ep2
Client
ShangShou (/ʃaŋˈʃəʊ/, meaning “Hands-On” in Chinese) Culture is an Oriental lifestyle product and service provider based in Beijing.
Design
We are trying something very different from episode 1, which is very mininalistic and abstract. Episode 2 is rather atmospheric and organic.
Photogrammetry for the 3 incense items and the Taihu stone in the middle.
Simple sprite for the incense smoke.
Hope you enjoy this little island of fragrance!
Any comments, critics, suggestions and questions will be very much appreciated.
We will upgrade to engine 4.0 and add a homepage to navigate the episodes next time. Stay tuned, my friends!
Cheers
Portal to episode 1
Hello, everyone~
This is the latest project I have made with BabylonJS: ShangShou Treasure 3D
Here is the link to the demo site:
http://www.shangshouculture.com/
The client
ShangShou (/ʃaŋˈʃəʊ/, meaning “Hands-On” in Chinese) Culture is an Oriental lifestyle product and service provider based in Beijing.
The project
ShangShou Treasure 3D is a series of mini-web-apps to showcase merchandise with modern WebGL technology. This is the first episode of the series and more will come every mont…
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Thanks a lot for the reference, Necips.
Very impressive scans.
Please add it to the demo section:)
this is beautiful!
1 Like
Very nice! Love your UI.
As the grass seems not using tiling uv, 'could be cool to have an alpha gradient at the edge of the mesh.
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Hi @Deltakosh ,
ShangShou episode 1 is already on the demo page.
We will add a navigation / home page starting from episode 3.
There will be many episodes in the future, so I think one slot on the demo page is enough.
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Hi @Vinc3r ,
Thanks for your suggestion!
You are right. In retrospect, the edge between the sand and the grass do seem a bit stiff / abrupt.
Great work again. I really like the general mood and all the UI stuff.
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Thanks @Crotmoul for your kind words.
Cheers