I’m stuck again…
I have a mesh which is animated via Null-Objects in Blender.
When I throw it into the Sandbox, it finds Animation Groups.
How can I access them through Code. I go the hang of it, with skeletal Meshes, but using the sceneLoader I can\t get access to the null Objects, as they seem not to be meshes.
Is there a general way to access all Animation Groups?
Best regards and thanks so much!