[SOLVED] Multiple calls to "moveWithCollisions" in one frame breaks on the second call

Great thanks! Updated docs here!

Clarify behavior of movewithcollisions when called more than once within a single frame by georginahalpern · Pull Request #1353 · BabylonJS/Documentation

And linking your other post in case others are curious :slight_smile:
[RESOLVED] computeWorldMatrix(true) - source of its computational cost - Questions - Babylon.js