I need help!!
How can I split the mesh or mesh Vertex using another Vertex Positions. Basically I need to keep the original mesh part as a different mesh, which part is inside the closed line mesh.
CSG is not preferable on my scenario.
This is quite an involved process, but certainly not impossible. Given the existing mesh you already have, in black, and the path you want to separate, in red:
You’re going to have to compute the vertices in the intersection between the mesh edges and the path, and from there basically retriangulate the two areas separately. It’s a bit similar to what the Blender Knife Project tool does: Knife Project — Blender Manual. You could have a look at the Blender code to see how it does it: blender/blender: Official mirror of Blender (github.com)
Long time back I’m here.
I’m not able to achieve this thing properly. I’m not expert in babylonjs, just at beginner level.
In this PG I missed edge to edge vertices. Just getting the vertices which is inside the path. Can I get further help from anyone.