So I’m currently using the
CreateScreenshotUsingRenderTarget function and my problem is the following one :
What I want is to check if a mesh list is completly in the current camera frustum and if it’s the case I take the screenshot. The predicate works well.
However when I set a number as size (like 256) I get a squared screenshot like I wanted but as the camera view is croped some of my object are not in the image anymore.
BABYLON.Tools.CreateScreenshotUsingRenderTarget( this.engine, currentCamera, 256, callback "image/png", 8 // number of samples );
Is there a way to take a squared screenshot by avoiding to crop the width and keep all of my object inside the screenshot ?