Hey, I recently pulled down the release candidate for babylon 4.1 and switched my project rendering from the old flow to one with views. At any one time we only have a single registered view but I’ve noticed the performance has completely tanked since switching.
It appears the rasterisation thread and the GPU in chrome performance monitor are getting swamped for some reason. Is there any specific caveats to views that might be causing this? Do I need to make sure to resize the working canvas passed to engine on instantiation or something?
Here’s a screenshot of my profiler showing the timings.
The screenshot appears broken because the image host I used returns an extensions with png… smart… Clicking it will still take you to the host.