UV coordinates seemingly aren't applied correctly (?), causing visible seams between the mesh's faces
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5
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1588
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January 11, 2021
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Texture artifacts, how to set filtering?
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1
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388
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October 8, 2021
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Displacement Map bleeding couse artefacts
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7
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1009
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November 10, 2020
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Textured terrain created via submeshes has starkly visible seams between tiles?
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3
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1033
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January 26, 2020
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Color bleed on Multi-Object UV maps
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5
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760
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January 31, 2020
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