I am assigning a texture to the button 3D of GUI class. The texture looks too dark. I tried increasing light intensity but that did not have any effect. How do I make my texture bright?
The button 3D is existing in its own scene in a utility layer, and this scene has its own light. You can access this light with
You can also change the emissive color of the material. However, the button mouse over handler is also updating the emissive color to apply a red filter on the picture, and reset the emissive color to black when leaving the button. You will need to override the
pointerOutAnimation handler to re-set your own emissive color:
Thank you, I really did not know that GUI3DManager has its own utility layer.