After the scene explorer and inspector are loaded, when I expand the GUI in the scene explorer and click the UI node, the inspector disappears and I see an exception in the browser Console.
But when clicking on a node under the GUI in any Playground that contains a GUI, the inspector displays the information about the selected node without any exception.
Update: After I ran “pnpm update --latest” to update the dependency to the latest, the local run mode (“pnpm run dev”) didn’t generate any exception anymore, and worked normally.
But after packaging (“pnpm run build”), the above exception still occurs.