After the scene explorer and inspector are loaded, when I expand the GUI in the scene explorer and click the UI node, the inspector disappears and I see an exception in the browser Console.
But when clicking on a node under the GUI in any Playground that contains a GUI, the inspector displays the information about the selected node without any exception.
Update: After I ran โpnpm update --latestโ to update the dependency to the latest, the local run mode (โpnpm run devโ) didnโt generate any exception anymore, and worked normally.
But after packaging (โpnpm run buildโ), the above exception still occurs.