AFAIK, there isn’t any way to do this already as the actionManager is using the mesh as its reference for its actions rather than the thin instances. I’ll tag @Evgeni_Popov on this just in case.
AFAIK, there isn’t any way to do this already as the actionManager is using the mesh as its reference for its actions rather than the thin instances. I’ll tag @Evgeni_Popov on this just in case.