So I have a scene where the units are by hundreds so the player so about 100 units and the scene is about 9000 units.
I have a sphere in the center then the player which can move around the area “freely”. Both are shadowCaster and receives shadows.
I am trying to wrap my head around the orthographic projection to get the shadows working, this is going to be important to get them right as it helps establish depth sense the scale of the objects in the scene are wonky (purposely)
can someone help me out? Ill try to make a PG right now with the setup.
Ideally reduce the distance between camera.minZ and maxZ
But if you cannot, then you just need to make sure the light position is set up correctly so the light can see the objects as much as possible.