I’m having trouble getting a shadow to cast onto the ground from the car using a point light. The car mesh is imported and the shadowGenerator code is in. Any ideas where I’m going wrong?
I have this error but I can see the meshes imported:
BJS - [13:19:29]: Unable to import meshes from https://raw.githubusercontent.com/ryannewelluk/3dcar/master/basic-car.glb: Error in onSuccess callback: ReferenceError: includeDescendants is not defined
Thank you for any help