Update spline for animation

I had this animation working:

then i wanted to round the lines with curves like here

what can i do in line 77 to update the spline?

Instead of updating the vertices data directly, you can generate a new spline and use its points to update the existing lines mesh: Catmull Rom Spline | Babylon.js Playground (babylonjs.com)

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I was just thinking about that - thanks for taking a look and commenting @carolhmj :slight_smile:
I will post the result.

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SOLVED

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It looks so nice!

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next task: ‘random objects’ animated like this