Hi,
After creating a box, for example:
const box = MeshBuilder.CreateBox(this.generateId("box"), { width, height, depth });
How can I update the width
, height
and depth
parameters later?
Hi,
After creating a box, for example:
const box = MeshBuilder.CreateBox(this.generateId("box"), { width, height, depth });
How can I update the width
, height
and depth
parameters later?
I think the answer is the same as here:
https://forum.babylonjs.com/t/how-do-i-update-mesh-options-which-were-passed-when-creating-mesh