Updating the Box After Creation

Hi,

After creating a box, for example:

const box = MeshBuilder.CreateBox(this.generateId("box"), { width, height, depth });

How can I update the width, height and depth parameters later?

I think the answer is the same as here:
https://forum.babylonjs.com/t/how-do-i-update-mesh-options-which-were-passed-when-creating-mesh