Using camera RTT with postprocess may stretch the scene while resizing the canvas

I’m implementing a side-by-side stereo effect by col with three cameras,here‘s the demo:

it work well on my stereophonic 3d led screen.

but when resizing the canvas, the canvas content was stretched and not working as usual.
normal:

stretched:

how to solve this problem

Welcome aboard!

You need to resize your RTTs when the window is resized:

WoW!! thanks a lot