I am trying to make these planes with dynamic text on it which I can scatter around in my scene as labels on different objects.
Testproject:
https://playground.babylonjs.com/#L3Z2EJ#3
My problem is that I don’t understand how I can make the AdvancedDynamicTexture behave, so I can properly align the text on the plane, and not let it get squished in the height/width if the plane is not exactly rectangular.
Maybe I am going about this in the completely wrong way, I am not sure, but I really like the power of the easy runtime modification of the TextBlock element.