V8.1.1 Insufficient buffer size

Using 8.1.1 from 7 tells me [.WebGL-000073AC00FC5500] GL_INVALID_OPERATION: Insufficient buffer size.

also BABYLON.Engine.audioEngine is disappeared

Not sure if it’s supposed to be like that.

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Thanks, not sure what the
[.WebGL-0000538401D6A300] GL_INVALID_OPERATION: Insufficient buffer size.
thing is, it locks the tab solid

Are you able to setup a repro in the Playground regarding the GL error? It will be hard to help without more information. Also, can you test with WebGPU? It may give more information, in case there’s also an error with this engine.

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it says this type of thing:

I have no idea what can generate this error, we will ready need a repro…

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me neither, i’ll let u know if i find out

Yes, the new audio engine is here! And we deprecated the old audio engine. The new engine is faster, easier to use, and fixes several known issues, so I highly recommend migrating your Babylon.js audio code to the new engine if possible.

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waah, it’s my birdy animation loop

anim.play(true);
loops it right

also:

BABYLON.MeshBuilder.CreateLines("lines", {points: [VEC,VEC], updatable: true});

2 points minimum seems