how can i use shadow to waterMaterial? Although I set mesh.receiveShadows=true, nothing works
this is pg https://www.babylonjs-playground.com/#1SLLOJ#2095
This question was asked before: Water material shadow - Questions - Babylon.js (babylonjs.com)
In short, the water material doesn’t handle shadows.
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After posting that question I put together simple water shader which takes shadows. Demo here: Another water shader - #10 by kri100s
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