I would like to test my scene with different scale.
Right now, the scene I created has some dimensions to it, but I would like to see how it would look if the place was scaled bigger, or alternatively, my camera smaller.
In fact I would be able to view it at different scale.
Imagine how a mouse and a human see things at different scale, I would like to alternate that in game.
What is the best babylonesque way to achieve that?