Hello,
In webGPU, the instances are not rendered with CreateScreenshotUsingRenderTarget.
But it works with WebGL2
I did a small pg, use webGPU, the sphere is not captured.
Hello,
In webGPU, the instances are not rendered with CreateScreenshotUsingRenderTarget.
But it works with WebGL2
I did a small pg, use webGPU, the sphere is not captured.
Thanks for reporting, here’s the fix: