Hello,
As the title states, what would you prefer HTML based or using babylonjs GUI. If it is the latter how do you implement a chatbox using babylonjs GUI?
Thanks.
Regards
Fadi Bunni
Hello,
As the title states, what would you prefer HTML based or using babylonjs GUI. If it is the latter how do you implement a chatbox using babylonjs GUI?
Thanks.
Regards
Fadi Bunni
If you do not plan to go VR, I would recommend plain html
So like you just wnat to have a wrapper around your canvas using the html as GUI?
What about using xml?
Thanks.
well xml is a file format
I’ve played with layering in my last few projects. Overlay a 3D canvas with a 2D canvas then overlay that all with HTML. Use alpha on everything with both canvas being 100% and absolute positioning. That way you can have anything anywhere on your screen using any of the technologies.
I would then use plain HTML for the chat box as Deltakosh suggested.
I’ve built my entire UI using HTML/CSS, and there’s no way doing this in 3D is easier. So unless you absolutely need a 3D HUD/VR effect, I can only recommend taking the path of least resistance.
I simply have a container for the render canvas that takes up the entire screen (fixed position, 100% width/height). Then add UI elements like you normally would on a website. Pretty easy! You can even use existing JavaScript-based widget libraries if you want to get fancy.
Alright guys,
Thanks for your input.
I think I will go with HTML5