I found this great scene and would like to know where i can find more objects for it. i would like to develop a game similar to indeath unchained.
Does anyone know where you can find ready-made lightmaps to build such shop windows, which at first glance appear three-dimensional because they have light and shadow?
(link)
Prompt: create an image of a scene as a lightmap so that i can use it as material in babylon.
ChatGPT: To create a lightmap image for you, I need the following information to make it look realistic:
What does the room look like?
Rectangular room? (Size e.g. 5m x 5m x 3m)
Material of the walls? (e.g. white plaster, concrete…)
Where is the lattice window?
On which wall?
How big is it?
Horizontal, vertical or both?
Where does the light come from?
What time of day? (e.g. low sun = long shadows)
Angle of the sun? (e.g. diagonally through the window onto the floor & wall)
As soon as I have this, I will generate a lightmap image for you - in other words, the shadow cast by the window grille on the floor and wall, which you can then use in Babylon.js.
Would you like to give me the details? Or should I just choose a typical setup?
Prompt: surprise me!
Prompt: ok, generate a lightmap image.
Prompt: This is not a lightmap that I can use as material for the inside walls of the box.
ChatGPT: You’re totally right — what you need is not a photorealistic render of a room, but rather a flat lightmap texture that can be used as a baked shadow overlay on the inner walls of a 3D room in Babylon.js.
Let’s fix that.
I still have to give the AI some instructions and examples, but we are on the right track…