So, I figured out how to create a minimap, which is basically a “camera-window” as I understand it: https://www.instagram.com/p/COJy-r0lRWp/ (top right corner).
What I’d basically like to do now is have a player be able to spawn a plane, and then a camera’s view (somewhere) is being rendered onto that pane (and then disposed when the player doesn’t want it anymore).
Is this the example I should be looking at: https://playground.babylonjs.com/#L92PHY#36 . Something tells me this might not be right for VR?
Also, very new to this whole idea, so honestly, I don’t even know the terms I’m supposed to be using!