How can I place 6 units on the sphere (4 units, 1 above and 1 below)?
the playground shows a sphere, and that’s about it… What exactly do you mean with 6 units? position? amount of spheres?
Changing the texture will be the most straightorward solution. Multimaterials won’t help here, as the sphere is constructed in a way that won’t allow you to manipulate “sides”.
This texture is the best I’ve done. I still did not understand how to place units both above and below. Because they flatten
You can use a 3D modelling software (Paint 3D FTW!) to texture a sphere, or find a sphere texture mapping that fits your needs. Otherwise it will probably not look very appealing
As a compromise you might be able to produce something close using an icosphere and playing with the given texture image.
A new favorite playground
I have recently read the doc about decals, so here’s a PG using decals (less heavy on GPU than the projected textures solution):
hi , i use your demo with 2 points it’s good, but have some noise shining on decal. Do u know why
Hard to say, we would need a repro to see what the problem really is.