It was created in a couple of hours on Sunday afternoon. The skybox was created with Spacescape a couple of years ago on my XP machine. I believe it may work with Windows 10 but the max resolution is only 2,000 x 2,000 pixels now.
The planet texture is a free one from Textures For Planets - the “Alpine” texture. I created a normal map with “Materialize”.
The meshes, lights etc were of course created in Blender and exported to BJS using @JCPalmer 's great exporter. According to Firefox’s Developer Tools, it is using “Babylon.js v5.0.3 - WebGL2” and I believe that the latest version of the GUI script I am using is now linked to BJS 5.
I do not have a Twitter or Facebook accounts - if someone wants to broadcast it on social media - please feel free.
Nothing too fancy - but is was fun.
Stay Safe All, gryff
Edit: I’m going to update the above link - Done Updating
Part of that increase in the vertex count is due to me!! I just hid the old back text instead of moving to a collection that was disabled in Blender, so those vertices are in the update but hidden! The “hand/finger” still accounts for the biggest part of the vertex count increase though.
I will remove the old text and update again later tonight.Also looking for some music.