Weekend fun with BJS!
Pipeline:
- Model from Spline here exported as GLTF with no materials;
- Passed to Blender for format conversion to OBJ;
- Animated OBJ with Mixamo;
- Back to blender to extract model alone only with bones and back to GLTF;
- Downloaded a both of animations with armature ( no model) from Mixamo and used Blender to convert them to GLTF;
- Used WebNatives.app and BJS sorcery to match all together painting all meshes with node material (https://www.youtube.com/watch?v=K0PXzE1hJXg).