AI will kill us all!

Ahah sorry for this clickbait title :grin:


Now that I have your attention, read this :

Very interesting post from the founder of Three.js
I hope we will not receive the same from our beloved @Deltakosh :neutral_face:

In his feelings there are a LOT that apply to me as well

  • Frustration of seing (my) 1 month of work being done in 20 minutes
  • Loosing the pleasure of searching/coding/looking for the best way to put an idea in code
  • Feeling of becoming less and less valuable
  • Tired of seeing people on LinkedIn who didn’t know how to code three weeks ago but are suddenly fluid dynamics simulator developers (:roll_eyes:) or such stuff

But also there is hope. Let’s don’t forget what’s nice :

  • I’ve never been that efficient into evolving my code (at work)
  • On personal projects, I’ve revived TONS of projects which were buried in their GitHub grave for years and are now, from a day to another, back to life with state of the art code update
  • (New) Ideation and fast POC creation has never been that fast and that exciting (at least for me)

I would be glad to hear about you guys on the subject
Hope my friends @RaananW , @Evgeni_Popov , @sebavan , @PirateJC are doing fine ?

@+ :slight_smile:
Tricotou

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He is NOT the founder of three.js lol
He is the founder of Three.js Roadmap which I have no idea what it is :smiley:

I’m not quitting :slight_smile: on the contrary I want to double down on Babylon with Lite. THis is the way to go: Provide the most efficient framework that humans and agents can bet on.

So no change here :wink:

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Hell yeah, this is the way.

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I think it’s a disruption how fast AI gets you from nothing to a decent PoC. But it’s still that, a PoC. It may be prettier than the demos we could do before without AI for the same effort, but from that demo to a real product there’s a lot of human involvement still required.

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Of all these factors, I think the most significant is “Loosing the pleasure of searching/coding/looking for the best way to put an idea in code”

I do think, however, that this experience varies depending on age. I’m not exactly young anymore (54 years old) and I’ve been programming for over 40 years; I have been around the block a few times, so I’m not affected to the same extent as someone just starting out in the field. At the very least, this is offset by the fact that I can now tackle tasks and projects that I would never have considered before the advent of AI.

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It’s actually really sad, because the guy is quite accomplished; Google says he even worked for Jeff Bezos and Elon Musk at certain points in his life. He creates interesting shaders (though they get like 2 fps in my browser, even on my super-powerful PC), but I can see a tricky way he makes people think he’s the founder of Three.js. For a long time, I also thought it was this guy, not Ricardo Cabello (mr.doob). On one hand, it’s my own fault for not paying attention to details, but on the other hand, it’s hard for him to pretend he didn’t want this wording to be read ambiguously. I’m not judging, it’s just kind of sad. :woozy_face:

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Meanwhile the actual Three.js founder :grin::
mrdoob on X: “Tried asking Opus 5.5 to make a video for Blawan’s track Vented using Three.js. We’ve spent 3 hours so far… https://t.co/ioSHXftaTo” / X

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“Please respond to this thread.”

Honestly the "a month of work in 20 minutes" thing is real, I just don't believe the 20 minutes. It's 20 minutes to get something that looks done, and then two weeks finding out why it's quietly wrong. The code compiles, the tests pass, the demo looks great on LinkedIn, and the test was checking nothing the whole time.

Funny thing is the fluid dynamics guys from three weeks ago are going to be fine. They'll keep posting demos. The ones who get burned are the teams who try to ship that demo.

And mrdoob 3 hours in with Opus 5.5 is the most honest AI benchmark I've seen all year. Make a video, 3 hours, still going. That's the real number nobody puts in the launch post.

So no, AI won't kill us all. It just made us all into very fast reviewers of code we didn't write and don't fully trust. Same job, worse vibes, way more output. 
 is right though, frameworks that are boring and predictable win here, because the agent is just as confused by magic as we are.

I hope someone gets the humor in this…

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This is so funny. I just been dismissed by a company that believes AI will do everyone’s job faster and better. I am so happy to see these moves. Now I can focus on potatoes! My long life dream!
Thank you AI I love you :heart_eyes:

TLDR; I’ve been working professionally with AI for a while now and it is very useful ( I choose not to do it in my personal/hobby because I love coding and I believe there is still room for useless curated human creativity).
My experience is that I have a Junior coding pal. Great to thinker with but I cannot trust his code. It is so savvy, confident and has always an answer for everything ( in a very verbose way, wonder why… cof cof… tokens driven monetization)… but it breaks more stuff than added value out of the box. On the other hand it can behave as a solid Senior Engineer providing right on code snippets and very thoughtful reviews of actual performance and O(n) optimizations. A dumb loop here a unused variable there. Very good at that indeed.
For for complex long and multidisciplinary issues… no way it is not even close to be able to code by itself with prompts for really unique proprietary code bases. LLM’s are data/stored information, try/fail inference engines, not sources of universal truths and definitively not capable of creating unique ingenious solutions without human interaction/validation. There is over 8 Billion humans alive atm. If you ever though… hmmm I am the first one to think about something… well think again… math/logic/odds will be against you on that ( obviously one needs to be the first one, but to be bold enough to be absolutist on it, is being quite cocky and bit over our heads).
Sorry for the ramble. I am waiting on my potatoes to grow, and it takes a bit. :nerd_face:

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Our past developer job is dead. It’s time to move to other positions: programming director, project manager, UX manager, product owner, designer, storyteller, QA …

Easier said than done :slight_smile:

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:index_pointing_up: that!

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Baker ?

I’ll see myself out. :grinning_face_with_smiling_eyes:

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Count me in to beta test @samuelgirardin

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I want 4 of those!

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Ciabatta and Bruschetta test. :joy:

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Good morning BJ’s!

Is it just me or this forum is getting overcrowded with trolls?

The topics per month on demos is killing the forum ( 35/ month) demos vs ( 15 /month) questions…

All the demos feel the same… boring HTML UI’s, another clone for existing tools, another drag and drop editor, another demo scene/mini game?

Is this the so mentioned “kill us all!” event? :rofl:

I mean… I was hoping for a clean fast honourable death… not being drowned in garbage. :rofl:

It’s not very nice to compare what people are proposing as “garbage”.

My editor does this, are you talking about my editor? I’ve been visiting this forum for over 10 years and I’ve never seen as much contempt for users as you call trolls.

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Take my post as it is… garbage :rofl: a human grunt… like most AI powered crap here is not to be taken seriously. I would even double down that my crappy post is even worst than most AI powered crap being posted in the forum… ( please do not take this as a personal attack. It is not. I don’t know you, I don’t know me… this is just an Internet, chill :cold_face:) We are having fun using BJS aren’t we? If we are not… something is very wrong.

I’ll let my self out now! :sweat_smile:

PS: I am a “very well known” asshole across the board ( within my family, they still love me despite everything. I am very fortunate :smiling_face_with_three_hearts:)

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I’ve noticed it too… a lot of the times Ill be like “Cool I did that by hand years ago” and just move on. Ill admit I’m using AI to speed up my development but I’m not using it in the same way as a lot of the stuff I’m seeing posted. A lot of it is coming from people with no design or development background and you can tell. You can still tell when someone puts heart and soul into something even when they have agents helping them. The problem is its really easy not to.

For example that Twisted Retro Rally game I’m working on and the Reckless Retro Rally, the initial engines where 100% AI until I got under the hood and started rewiring things. But since then all the tools got developed and where ready for production I was able to shift the agents to being more like a squad of JR devs running comparisons on different setups and configurations so I could home in on the correct values. To do that by myself or in a traditional programing roll, it would have been all I could have done for weeks on end it would have been my life… Now instead it was a couple weeks with a few long nights. It has saved me money and time more then anything and it has allowed me to move into more a director roll then just a code monkey.

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I’ll repeat it here but I see that as a positive outcome: first a lot of people can unleash their creativity and if that makes them happy, then I’m happy.

Second, most of them are just POC and will not survive more than a week or two and this is fine. Creating a game is a long enduring process and it takes a lot of will to walk that way. Even with AI.

So good games/projects will emerge. A lot of POC will stay here in the forum and honestly I kind of like that. I remember 12 years ago when the forum was all about: why my shadows are blinking :slight_smile:
Now we have a community of dreamers and creators. Yes I know a lot of it is rough/not really good. But that’s fine. If that makes people feel creative I’m here for that

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