That's it. I quit!

This is what I had in my known bugs:

when going to low cover, often shortly pops back up and down when crouched - hard to repro - possibly after reaction fire triggers

Since I have got some free tokens left (5.4, medium):

Yo Codex, I need help fixing a bug. I suspect it originates in TacticalGame/actors/state/Move/sequences/stop.ts and there in the class MoveIntoLowCover when calling MoveIntoLowCover.advance. On the first call, something is causing the actor to briefly stand up again, before the actor finally gets into the expected crouch state. I can not easily reproduce it. Any clue what is going on there?

Cost me 7% and 2min. Codex nailed it. To be clear: this was a bug I have seen once or twice and had no idea how to reproduce. F*cking sweet :heart_eyes:

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