Hello all amazing people!
I was dreaming about creating games since I was a kid. But only this year I finally give it a shot. And thanks to BABYLON (and all other wonderful libs and tools) which took a lot of heavy lifting, I was able to create something that is close to be called a game. Thank you all for making this possible. Yet game is far from done, and many plans and mechanics are waiting in line, and some code should be rewritten as I can tell now, UX might be improved, campaign story should be written, different types of levels, texturing, postprocessing, all that stuff is ahead. Maybe even railguns and multiplayer will be added. But first, I’ve decided to implement final missing core peace of my plan, and that is monetization.
Still, you already can enjoy some flight experience, which I guess is always cool)
Ladies and gentlemen, please welcome airnoria.com, my first game.
- Free fly your airship across big open levels
- Complete freight jobs between 4 locations, earn credits and experience
- Pay attention to fuel usage, ship damage and cargo safety
- Avoid meteors and lava lakes
- Enjoy ambient sounds and music
- Choose from camera presets or free camera
arrows - steering
space - accelerate
v - reverse
c - camera position change
q - free camera mode (control with mouse)
r - ship restore
esc - menu/pause
Thanks again to creators of BABYLON and this wonderful forum community!
Feedback is much appreciated, comment are welcome.