i did exactly what you said and end up now with an error after using my webpacked app:
Uncaught TypeError: b.asm is undefined
_emscripten_bind_btSoftBodyRigidBodyCollisionConfiguration_btSoftBodyRigidBodyCollisionConfiguration_0 ammo.js:533
uC ammo.js:917
e babylon.js:16
Game game.js:39
App app.js:16
js index.js:3
Webpack 5
webpack_require
0
webpack_require
ammo.js:533:11
_emscripten_bind_btSoftBodyRigidBodyCollisionConfiguration_btSoftBodyRigidBodyCollisionConfiguration_0 ammo.js:533
uC ammo.js:917
e babylon.js:16
Game game.js:39
App app.js:16
js index.js:3
Webpack 5
If one wants to try it out:
https://github.com/to5ta/js_zero
the physics_controller branch…
Anyone has an idea or integrated the ammo engine sucessfully using webpack recently?