Two and a half lockdowns, learning programming and 3D starting from scratch, and several headaches later, it’s finally here ! I cound’t do it without the help of this forum, thank you !
Walk through dream-like landscapes to the sounds of Stagnant Pools and collect all the MNNQNS letters to get a special prize.
Holy ****. This is amazing!!!
What a phenomenal music clip!! I went full screen and didn’t quit till I got the code
So creative, so much fun to walk around and discover.
And that’s the result after learning everything on your own? Wow, congrats. Can’t wait to see more of your work!
Thank you so much !
I didn’t know anything about Javascript and web programmation last year. I come from graphic design. I just had this project in mind and I wanted it to be playable online. Then I discovered Babylon.js! My code is really messy, but it’s working ahah
Thank you for your comment Roland! I’ll make a note of it. If you want to move faster, you can click and press arrow on keyboard at the same time, you move twice as fast (but shhh, that’s something I couldn’t fix).
MNNQNS is a french Rock Band, my brother is the bassist in it.
The slow movement is very cool and it plays well with the music though! Going to try the “hack”, I want to see the end. Just wanted to tell by this that a lot of people will unfortunately miss the end, because they are so impatient as I am.
Best regards to your brother then!
Thanks!
Ok, so once again, this is so creative!!
But dude, where is the Q? I got through the whole scene but I’ve missed the Q. Ok, don’t want you to spoiler, going to find it
EDIT: have a better plan, my daughter is going to find it, she wants to, she likes your production as well
EDIT2: Ok, so I’ve found them before, but didn’t notice this:
@Yoco
I believe, you can do it using a flag.
Set the flag to true in a onKeyDown handler.
Check this flag when you handle the click. If the flag is true, ignore the click.
Set the flag to false in a onKeyUp handler.
EDIT: the flag is just a boolean variable defined in a scope reachable by both the key handler and the click handler.