Android 8.1 & breaking change on 4.* how to debug


#1

Hello there,

I’m testing my application on my phone (on Oreo 8.1 and chrome) the scenes are rendered black.
The only scene I could find in the playground not working properly with my phone is the audio analyzer : https://playground.babylonjs.com/#TUR5GH#0

Does anyone have a suggestion for debug ?
Did someone experience the same ?


#2

I think this is because I changed default precision to mediump
Can you create your engine like this and test?

var engine = new BABYLON.Engine(canvas, false, { useHighPrecisionFloats: true });

#3

Yes that was it. Thanks !
Does it reduce performance ?


#4

not at all :slight_smile:
And actually i turned it on by default