I can’t animate from specific keys? it always goes past the “to” value and finishes out.
this happens for both animationGroup and scene.beginAnimation.
scene.beginAnimation allows you to use positive values of speedRatio for reverse animations.
AnimationGroup.start requires a negative value on reverse.
Can you update AnimationGroup.start to match the scene behavior?
I would try to do it myself, but I don’t have a typescript build system and I am having difficulty finding where the code is running.