Hi, recently we upgraded to 5.2.0 from 4.2.1 and our animations logic are broken. I tried to dig where the problem happens. And I found that the issue is related to animationGroup ‘to’ and ‘from’ return value is in different unit from 4.2.1. We manage our animations using those values from database. The current value goes beyond the range of the previous values, and this broken our animation logic.
To make it clear: this return values are from the logic
4.2.1 return value is 2.4583332538604736
5.2.0 return value is 147.49999523162842
So, my question is
is this expected change on 5.2.0 and forward versions?
Yes, it’s a breaking change but one that makes sense and overall improves consistency, I believe.
So don’t be too harsh on you and the team. It’s not as if it would happen all too often (it’s actually very rare and way above average in my opinion). Have a great day ,
I had the same issue in my project, but figured out the change… Might be an annoying issue in the larger ongoing projects but I think the new functionality is better than the old (was a bit odd to specify values between 0-1).