Applying texture changes

When I change the texture of material, , I see the mesh disappear , in milliseconds the mesh is appeared with new texture in the mesh, is there way to avoid for smooth texture change

yes there is :slight_smile:

  • you can for instance preload the texture
  • or create a dummy mesh with the a cloned material and change the texture for that material and then change the texture on the main one

maybe create a repro in the playground so we can explore together other ideas