applyVerticalCorrection issue resulting in sliced model

Anyone an idea about this?
Is there a way to ease out this VerticalCorrection? If I transition to an aerial position the VerticalCorrection is unwanted, and causes this clipping issue.

Please let me know if there’s anything that can be done about this.
Also a bit more control over this kind of tilt/shift would be great.
The tilt you guys implemented a while back is actually a bit more complex than shift.
For our renders we’re using mainly the shift (vertical & horizontal) which just shifts the viewport in “view-space” vertical:top-bottom or horizontal:left-right.
This would be awesome if that’s possible

This is/was the topic about the requested feature for controlling the vertical shift (/tilt).

Thanks!
Pieter