Hello everyone!
Is there a way to transform an arcrotate alpha/beta/radius coordinates to position/rotation coordinates?
Thanks for your help!
Hello everyone!
Is there a way to transform an arcrotate alpha/beta/radius coordinates to position/rotation coordinates?
Thanks for your help!
I think you have access to them on the camera after update ???
Line 8 here can show you how you can get the quaternion, a forward ray and the camera’s position.
It doesn’t seem so, I always have null value in the rotationQuaternion of an ArcRotateCamera.
See this playground line 82: https://www.babylonjs-playground.com/#A4HF3#18
I try to play with targets and positions but can’t find a way to make it work.
Great it works @RaananW! Perfect way to have the rotation without having to go through targets and a separate freecamera!
Thannnnnnks
Playground showing the result with @RaananW solution : https://www.babylonjs-playground.com/#A4HF3#18