In my project, I have an ArcRotateCamera in my scene and, at some point in time, I would like to move the camera around programmatically. However, changing camera.position.x, for example, doesn’t seem to be working.
Here is a PG where I have set up a similar scenario. I am trying to change the position of the camera inside registerBeforeRender, but it seems like it is not working. https://www.babylonjs-playground.com/#12WBC#1248
Thanks in advance!