Hello all. Long time lurker, first time poster.
I have found what may be a bug with AssetContainer. Or, it may be my misunderstanding how AssetContainer is supposed to work. If I am misunderstanding, thank you in advance for your patience and explanation.
In my project I want to use AssetContainer to add and remove meshes from my scene dynamically.
However, when I add back a mesh with children that have texture on them, those children behave oddly. They are visible in the inspector but not visible in the scene except their wireframe. I cannot fix it once they are broken like this.
Here is a replication in Playground (the sphere goes away but does not come back when key is pressed):
Am I using AssetContainer wrong, or is this a bug?